Nineties games focused on skill-building, while today's games test psychological resilience, one expert told Newsweek.
According to a recent study, over 43 percent of kids in the US want game currency like "V-Bucks" or "Robux" instead of ...
Much of Roblox’s $3.6 billion revenue in 2024 was made via in-game microtransactions, particularly through purchases of its ...
To ram home the point that its cloud is a mighty media-serving monster, AWS will also stream its keynotes on its own ...
A growing contingent of public school parents say school-mandated iPads, particularly in elementary and middle schools, are ...
After years of delays and uncertainty, the industry caught up with a blistering and unpredictable schedule of deeply personal indies, surprise hits and long-gestating sequels. Studios that spent years ...
As platforms like Instagram, TikTok, Snapchat and YouTube begin to comply with Australia's new landmark law banning social ...
As esports continue to grow in popularity, so do esports scholarship opportunities at respected colleges throughout the ...
The world of esports continues to grow across the state. 2 News Oklahoma's TJ Eckert talked with the Bixby High School team ...
In his apartment on 56th Street and University Avenue, Seropian founded “Bungie Software Products Corporation” with Jones to ...
Kill Bill” was conceived, written and shot as a single movie. But the studio decided to cut it into two movies to get two ...